Retro video games delivered to your door every month!
Click above to get retro games delivered to your door ever month!
X-Hacker.org- Warplink version 2.6 - <b>/ol:<count> overlay maximum load count.</b> http://www.X-Hacker.org [<<Previous Entry] [^^Up^^] [Next Entry>>] [Menu] [About The Guide]
/ol:<count>             Overlay maximum load count.
---------------------------------------------------------------------------------

 Syntax:

 Count can range from 1 to 512.

 Description:

 The /ol option specifies the number of entries in an internal table used
 by the WarpLink overlay manager when loading and unloading overlays. 
 Only overlays currently loaded into memory require an entry in this
 table.

 If too few entries are specified, the overlay manager may not be able to
 operate correctly, leading to erratic program operation or failure.  The
 default value of 96 (same as /ol:96) is generous enough for almost all
 overlaid programs.  If you will have more than 96 overlays loaded
 simultaneously in the overlay pool, you should increase this value.

 Do not change the /ol setting without good reason and an understanding
 of what you are doing.  The default setting should be maintained in
 almost all cases.

 Technical Note:

 The memory allocation size for the internal table specified by /ol is one
 paragraph (or sixteen bytes) multiplied by the count value. For example,
 a setting of /ol:100 consumes 1600 bytes of memory. You may conserve
 a small amount of memory by reducing the /ol setting below the default
 value of 96, however the savings are so small that doing so is not
 recommended except in extremely tight memory situations.  If you do
 reduce the /ol value, you must use a value that is high enough to
 provide a table entry for all of the overlays that will ever be
 simultaneously loaded in the overlay pool, including inactive ones, plus
 one.

----------------------------------[ Example ]------------------------------------

  warplink  /ol:3  @ovltest1.lnk

Online resources provided by: http://www.X-Hacker.org --- NG 2 HTML conversion by Dave Pearson