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X-Hacker.org- Zortech C++ 3.0r4 - <b>fg_msm_hidecursor</b> http://www.X-Hacker.org [<<Previous Entry] [^^Up^^] [Next Entry>>] [Menu] [About The Guide]
fg_msm_hidecursor

Usage

   #include <fg.h>
   void fg_msm_hidecursor(void);

Description

   Hides the cursor. At init time it is hidden. These calls are nestable. If

   you call hidecursor 5 times you must call fg_msm_showcursor 5 times to
   make it visible again. You should never call fg_msm_showcursor() more
   than one level deep, if you do, you will have mouse tracks on your
   screen. You may call fg_msm_hidecursor() 128 deep. fg_flush() must be
   called to make the mouse cursor visible. All fg_ functions (except of
   course fg_flush(), and some fg_msm_XXX functions) call
   fg_msm_hidecursor() before outputting to or reading from the screen and
   fg_msm_showcursor() afterwards. This prevents you from trashing the
   cursor and/or your graphics output. The cursor will not be visible again
   until the number of fg_msm_showcursor()calls is one greater than the
   number of fg_msm_hidecursor() calls and fg_flush() is called.

Return Value

   None





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