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A resource can be considered to be any kind of data. This data is kept in an
external data file called a "resource file", and is read in by your
application when needed.

There are several advantages to using resource files. First and foremost,
the size of your MEWEL application's EXE file is decreased since various
data is kept in another file. Second, the amount of memory that your MEWEL
app uses is decreased since resources can be read in when needed, and then
discarded when their usefulness has ended. Third, you can make changes to
various resource objects (like menus and dialog boxes) without having to
recompile your entire application again. This feature makes for extremely
fast prototyping of your application's front-end.

Another benefit of using resource files is internationalization. If you keep
the text for all of your messages in the resource file, then all you need
to do to adapt your program to another language is change the resource file.
You can even let your customers do this. (If this is the case, you need to
license the resource compiler from Magma Systems.)

A resource file consists of one or more object definitions. An object can be
a string table, an accelerator table, a menu, or a dialog box. We will
discuss each object below, along with the definition of its syntax.

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