
Click above to get retro games delivered to your door ever month!
X-Hacker.org- GT_LIB v1.0 Reference Guide Release 1.0 - <b>draws a wall on screen. for floyd fans only! <g></b>
[<<Previous Entry] [^^Up^^] [Next Entry>>] [Menu] [About The Guide]
Draws a wall on screen. For Floyd fans only! <g>
------------------------------------------------------------------------------
Syntax
GT_TheWall([<nTop>],[<nLeft>],[<nBottom>],[<nRight>],;
[<cColour>]) --> NIL
Arguments:
<nTop>, <nLeft>, <nBottom> and <nRight> are the screen co-ordinates
at which to draw the wall. The defaults are 0, 0, maxrow(), maxcol().
<cColour> is an optional string parameter that is the colour if the
wall. If not supplied this defaults to the current colour.
Returns:
Nothing.
Description:
GT_TheWall() draws a wall on your screen. It could be nice as a
background for your applications.
Examples:
// Draw a wall on the screen fitting inside a border.
dispbox(0,0,maxrow(),maxcol(),"w+/b")
GT_TheWall(1,1,maxrow()-1,maxcol()-1,"w/r")
Source: THEWALL.PRG
Author: Dave Pearson
Online resources provided by: http://www.X-Hacker.org --- NG 2 HTML conversion by Dave Pearson