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   Each object is provided with a certain number of points in which it is
   possible to insert Clipper source code to customise the behaviour of the
   programs generated. These points are called injection points. By using the
   Code button, an environment is shown in which, on the left part of the
   screen, all the points in which it is possible to insert code are shown.
   For Block type injection points the screen will be separated into two
   parts (one that will contain the code to insert before the executed action
   and one that will contain the code to insert after the executed action).
   For Inj type injection points a single screen will appear. For more
   information consult the Manual Interventions chapter.

Active keys

   Space Bar               Allows to edit an injection point

   Tab                     For Block type injection points, allows you to go
                           from the Before frame to the After frame and
                           viceversa.

   F10                     Saves the insertions made.

   Esc                     Aborts the insertions made.

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