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   It is possible to insert custom source code within certain points of the
   special files. The Code button accesses the mask in which you can find
   all the points that can include all the customisations to be made for the
   currently selected entity. The two different types of injection points are
   highlighted by showing a screen separated into two frames (one that is to
   contain the before code (Before) and another that will contain the after
   code (After) for Block type injection points and a single frame for
   Inj type injection points.
    For more information consult the chapter entitled Manual
   Interventions. 

   The Space Bar allows to edit the desired injection point, while the
   Tab key allows, for the block type, to go from the Before
   frame to the After frame. The insertions made in the different frames
   must be confirmed with F10. The Esc key allows to abort the
   insertion taking place or to exit from the injection points environment.

Active Keys

   Space Bar               Allows to edit the injection point

   Tab                     Allows, for Block type injection points, to go
                           from the Before frame to the After frame and
                           viceversa.

   F10                     Saves the insertions made.

   Esc                     Allows to abort the insertions made or to exit
                           from the environment.

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